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pull/573/head
X Code 3 years ago
parent f94b1382e1
commit 2be716f68e
  1. 96
      lib/src/widgets/editor.dart

@ -270,26 +270,122 @@ class QuillEditor extends StatefulWidget {
);
}
/// Controller object which establishes a link between a rich text document
/// and this editor.
///
/// Must not be null.
final QuillController controller;
/// Controls whether this editor has keyboard focus.
final FocusNode focusNode;
/// The [ScrollController] to use when vertically scrolling the contents.
final ScrollController scrollController;
/// Whether this editor should create a scrollable container for its content.
///
/// When set to `true` the editor's height can be controlled by [minHeight],
/// [maxHeight] and [expands] properties.
///
/// When set to `false` the editor always expands to fit the entire content
/// of the document and should normally be placed as a child of another
/// scrollable widget, otherwise the content may be clipped.
final bool scrollable;
final double scrollBottomInset;
/// Additional space around the content of this editor.
final EdgeInsetsGeometry padding;
/// Whether this editor should focus itself if nothing else is already
/// focused.
///
/// If true, the keyboard will open as soon as this editor obtains focus.
/// Otherwise, the keyboard is only shown after the user taps the editor.
///
/// Defaults to `false`. Cannot be `null`.
final bool autoFocus;
/// Whether to show cursor.
///
/// The cursor refers to the blinking caret when the editor is focused.
final bool? showCursor;
final bool? paintCursorAboveText;
/// Whether the text can be changed.
///
/// When this is set to `true`, the text cannot be modified
/// by any shortcut or keyboard operation. The text is still selectable.
///
/// Defaults to `false`. Must not be `null`.
final bool readOnly;
final String? placeholder;
/// Whether to enable user interface affordances for changing the
/// text selection.
///
/// For example, setting this to true will enable features such as
/// long-pressing the editor to select text and show the
/// cut/copy/paste menu, and tapping to move the text cursor.
///
/// When this is false, the text selection cannot be adjusted by
/// the user, text cannot be copied, and the user cannot paste into
/// the text field from the clipboard.
final bool enableInteractiveSelection;
/// The minimum height to be occupied by this editor.
///
/// This only has effect if [scrollable] is set to `true` and [expands] is
/// set to `false`.
final double? minHeight;
/// The maximum height to be occupied by this editor.
///
/// This only has effect if [scrollable] is set to `true` and [expands] is
/// set to `false`.
final double? maxHeight;
final DefaultStyles? customStyles;
/// Whether this editor's height will be sized to fill its parent.
///
/// This only has effect if [scrollable] is set to `true`.
///
/// If expands is set to true and wrapped in a parent widget like [Expanded]
/// or [SizedBox], the editor will expand to fill the parent.
///
/// [maxHeight] and [minHeight] must both be `null` when this is set to
/// `true`.
///
/// Defaults to `false`.
final bool expands;
/// Configures how the platform keyboard will select an uppercase or
/// lowercase keyboard.
///
/// Only supports text keyboards, other keyboard types will ignore this
/// configuration. Capitalization is locale-aware.
///
/// Defaults to [TextCapitalization.sentences]. Must not be `null`.
final TextCapitalization textCapitalization;
/// The appearance of the keyboard.
///
/// This setting is only honored on iOS devices.
///
/// Defaults to [Brightness.light].
final Brightness keyboardAppearance;
/// The [ScrollPhysics] to use when vertically scrolling the input.
///
/// This only has effect if [scrollable] is set to `true`.
///
/// If not specified, it will behave according to the current platform.
///
/// See [Scrollable.physics].
final ScrollPhysics? scrollPhysics;
/// Callback to invoke when user wants to launch a URL.
final ValueChanged<String>? onLaunchUrl;
// Returns whether gesture is handled
final bool Function(
TapDownDetails details, TextPosition Function(Offset offset))? onTapDown;

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