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import 'package:flutter/material.dart'; |
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import 'package:flutter_quill/flutter_quill.dart'; |
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class HomePage extends StatefulWidget { |
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HomePage({Key key, this.title}) : super(key: key); |
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// This widget is the home page of your application. It is stateful, meaning |
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// that it has a State object (defined below) that contains fields that affect |
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// how it looks. |
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// This class is the configuration for the state. It holds the values (in this |
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// case the title) provided by the parent (in this case the App widget) and |
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// used by the build method of the State. Fields in a Widget subclass are |
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// always marked "final". |
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final String title; |
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@override |
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_HomePageState createState() => _HomePageState(); |
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} |
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class _HomePageState extends State<HomePage> { |
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int _counter = 0; |
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void _incrementCounter() { |
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setState(() { |
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// This call to setState tells the Flutter framework that something has |
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// changed in this State, which causes it to rerun the build method below |
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// so that the display can reflect the updated values. If we changed |
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// _counter without calling setState(), then the build method would not be |
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// called again, and so nothing would appear to happen. |
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_counter = Calculator().addOne(_counter); |
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}); |
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} |
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@override |
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Widget build(BuildContext context) { |
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// This method is rerun every time setState is called, for instance as done |
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// by the _incrementCounter method above. |
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// |
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// The Flutter framework has been optimized to make rerunning build methods |
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// fast, so that you can just rebuild anything that needs updating rather |
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// than having to individually change instances of widgets. |
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return Scaffold( |
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appBar: AppBar( |
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// Here we take the value from the MyHomePage object that was created by |
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// the App.build method, and use it to set our appbar title. |
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title: Text(widget.title), |
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), |
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body: Center( |
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// Center is a layout widget. It takes a single child and positions it |
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// in the middle of the parent. |
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child: Column( |
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// Column is also a layout widget. It takes a list of children and |
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// arranges them vertically. By default, it sizes itself to fit its |
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// children horizontally, and tries to be as tall as its parent. |
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// |
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// Invoke "debug painting" (press "p" in the console, choose the |
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// "Toggle Debug Paint" action from the Flutter Inspector in Android |
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// Studio, or the "Toggle Debug Paint" command in Visual Studio Code) |
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// to see the wireframe for each widget. |
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// |
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// Column has various properties to control how it sizes itself and |
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// how it positions its children. Here we use mainAxisAlignment to |
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// center the children vertically; the main axis here is the vertical |
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// axis because Columns are vertical (the cross axis would be |
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// horizontal). |
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mainAxisAlignment: MainAxisAlignment.center, |
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children: <Widget>[ |
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Text( |
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'You have pushed the button this many times:', |
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), |
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Text( |
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'$_counter', |
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style: Theme.of(context).textTheme.headline4, |
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), |
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], |
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), |
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), |
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floatingActionButton: FloatingActionButton( |
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onPressed: _incrementCounter, |
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tooltip: 'Increment', |
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child: Icon(Icons.add), |
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), // This trailing comma makes auto-formatting nicer for build methods. |
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); |
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} |
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} |
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